sketch.js
//連想配列
let mojis = [
{ name: "mickey", category: "mouse" },
{ name: "minnie", category: "mouse" },
{ name: "donald", category: "duck" },
{ name: "daisy", category: "duck" },
{ name: "pluto", category: "dog" },
{ name: "goofy", category: "dog" },
{ name: "max", category: "dog" },
{ name: "chip", category: "squirrel" },
{ name: "dale", category: "squirrel" },
{ name: "clarice", category: "squirrel" },
];
let x = new Array(mojis.length);
let y = new Array(x.length);
function setup() {
createCanvas(600, 600); //ウィンドウサイズの指定
background(0, 0, 0); //背景色を指定して1回だけ塗る。
for (let i = 0; i < mojis.length; i = i + 1) {
let angle = (TWO_PI / mojis.length) * i;
let r = 100;
x[i] = 300 + r * cos(angle);
y[i] = 300 + r * sin(angle);
circle(x[i], y[i], 30);
}
}
function draw() {
// background(0, 0, 0); //背景色を指定して1回だけ塗る。
for (let i = 0; i < mojis.length; i = i + 1) {
if (mojis[i].category == "mouse") {
noStroke();
fill(255, 255, 255);
circle(x[i], y[i], 50);
}
if (mojis[i].category == "duck") {
noStroke();
fill(255, 0, 255);
circle(x[i], y[i], 50);
}
if (mojis[i].category == "dog") {
noStroke();
fill(0, 255, 255);
circle(x[i], y[i], 50);
}
if (mojis[i].category == "squirrel") {
noStroke();
fill(255, 255, 0);
circle(x[i], y[i], 50);
}
textSize(8);
fill(0, 0, 0);
textAlign(CENTER, CENTER);
text(mojis[i].name, x[i], y[i]);
}
}
function mousePressed() {
//マウスのボタンが押し下げられた時の処理
}
function mouseReleased() {
//マウスのボタンが離された時の処理
}
function keyPressed() {
if (key == "s") {
saveCanvas();
}
}